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SCIT Olympics 2007 > Game Tournament
 

Rules

1. The following games will be used in the competition:

  1. First Person Shooter - Unreal Tournament 2004
  2. Racing - Need for Speed Underground 2 & Need for Speed Carbon
  3. Sports - FIFA 2007
2. Each team must compete in all game tournaments.
3. The top 5 team in each game tournament will receive tournament points. The team that accumulates the most points will be declare the winners of this competition.

First Person Shooter
Format
  1. Last Man Standing Death Match Style
  2. Time Limit: none
  3. Frag Limit: 20
  4. Top 10 Team from the heats will advance to the final round.

Racing - Need for Speed Underground 2
Format
  1. Drag Racing Style
  2. Four racers per server
  3. Top 2 racers from race advance to the next round for qualifying rounds
  4. Next four fastest time also advance to the next round for qualifying rounds
  5. Top racer in each semi-final race advance to the final race.
  6. For final race, best 6 races over 3 tracks determine the winner.

Racing - Need for Speed Carbon
Format
  1. Drifting Style
  2. Four racers per server, five laps per race, except in finals (3 laps)
  3. Top 2 racers from race advance to the next round for qualifying rounds
  4. Next four fastest time also advance to the next round for qualifying rounds
  5. Top racer in each semi-final race advance to the final race.
  6. For final race, best 6 races over 3 tracks determine the winner.

Sports - FIFA 2007
Format
  1. All matches will be played in 4 ½ minutes
  2. Tournament will take the FIFA World Cup format

Designed and Hosted by The University of Technology, Jamaica Association of Student Computer Engineers
(U.T.A.S.C.E.) 2007