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SCIT Olympics 2007 > Programming
 

Rules

  1. The format for this section has been adapted from the ACM ICPC and IEEE Software Competition
  2. No electronic media or device may be brought into the contest area
  3. Teams will be able to have texts and notebooks but no loose leaves
  4. Teams may not communicate with persons outside of their teams or they risk facing disqualification.
  5. Each team will have access to one personal computer equipped with C, C++ and Visual Sudio
  6. Programming style will not be judged
  7. Teams will be given approximately 4-6 questions to solve in approximately 2-3 hours
  8. The team that solves the most problems in the shortest time will be declared the winner.
  9. 20 penalty minutes will be added for each incorrect submission. No penalty minutes will be added for problems not attempted
  10. Judges decisions are final
Sample problems may be found at http://www.acm.inf.ethz.ch/ProblemSetArchive.html and http://acm.uva.es/problemset/

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(U.T.A.S.C.E.) 2007